Post by Alex Efasteyo on Nov 28, 2010 14:31:33 GMT -5
Name: Alexander Efasteyo
Calling: Warrior/Inventor; Pantheon: Dodekatheon; God: Hephaestus; Nature: Gallant
Virtues: Expression 1, Intellect 3, Valor 4, Vengeance 1
Willpower: 7
Legend: 3, Legend points: 9
Join Battle: 5+1 (but will often spend 1 Legend point to use Opening Gambit to go first)
Dodge DV: 7
Soak: 12A/14L/17B armored, or 2A/4L/5B unarmored
Health Levels:
0 | 0 | 0 | 0 | 0 | -4 | Inc
Weapons:
Clinch: Accuracy 12+2 or 10+2, Damage 6+2, Parry DV 0, Speed 6, Tags P
Cestus: Accuracy 11+2, Damage 8+2, Parry DV 7, Speed 3, Tags N/A
Shotgun: Accuracy 6+2, Damage 10+2, Range 20, Clip 8, Speed 5, Tags P
Note that asterisks (*) are always used to indicate a trait that is favored/associated with the scion's divine parent.
Strength* 5/2 - Crushing Grip, Divine Wrath
Dexterity 3/2 - And the Crowd Goes Wild, Cat's Grace
Stamina* 3/2 - Self-Healing, Damage Conversion
Charisma 3/1 - Boys Will Be Boys
Manipulation 1/0 -
Appearance 4/2 - Serpent's Gaze, Compelling Presence
Perception 3/2 - Scent the Divine (free), Broad-Spectrum Reception, Rarefied Electromagnetic Perception
Intelligence* 5/2 - Fast Learner, Star Pupil, Summa Cum Laude, Perfect Memory, Renaissance Man
Wits 1/1 - Opening Gambit
Earth* - Safely Interred
Fire* - Fire Immunity
Industry* - Literati
Moon -
War -
Arete* - Arete 2 (Brawl), Arete 1 (Medicine)
Note that for the abilities below, a one (1) in front indicates an ability learned at half cost if the Fast Learner Knack is known, while a two (2) is the same thing except it is for the Star Pupil Knack
1 Academics 3
Animal Ken 0
* Art - Sculpting 1
2 Athletics 4
Awareness 4
2 Brawl 5 Arete (2)
Command 1
*2 Control -
*2 Craft - Chemistry 2
*2 Craft - Electronics 2
*2 Craft - Mechanisms 2
*2 Craft - Smithing 2
Empathy 0
Fortitude 3
Integrity 3
*2 Investigation 1
2 Larceny 0
2 Marksmanship 3
1 Medicine 3 Arete (1)
*2 Melee 3
1 Occult 1
1 Politics 0
Presence 3
*1 Science - Mechanical Engineering 3
*1 Science - Physics 3
Stealth 3
2 Survival 0
2 Thrown 1
Birthrights
Relic 5: Ring (Earth, Fire, Industry, 2 dot power) "Ring of the Forge" - This ring's band is a braid of various sorts of metals (all the different non poisonous metals ever used in smithing) with a face that is engraved with a large, muscular man (Hephaestus) working at a forge. The ring's face is is an unidentifiable metal alloy (actually an alloy of the same metals as in the braided band).
Two Dot Power: Adds Legend to Craft rolls.
Relic 1: Medallion (War) "Plemo" - This steel medallion is circular with a border like a laurel wreath. There is a five pointed star filling the interior, plus 13 small stars scattered throughout. The rest of the engravings are reminiscent of a collage of weapons and armors from all time periods.
Relic 4: Dragon Skin Suit (one 2 dot power, two 1 dot powers) "Panopla" - Despite being an ultra modern ceramic armor, this suit is crafted in a style that reminds one of ancient Greek or Roman armor. Its color is a dark, muddy red. Normal stats for the armor are Soak +10L/12B, Mobility -1, Fatigue 1, Tags B.
Two Dot Power: Can transform its shape to any sort of "normal" clothing; typically a jacket, wind breaker, or T-shirt.
One Dot Power: Special armor (ceramic armor, very new and expensive), specially made by Hephaestus for Alex
One Dot Power: Mobility +1
Relic 5: Cestus (one 2 dot power, three 1 dot powers) "Hammer Hands" - uses brass knuckles stats, but otherwise appears to be a modern version of the ancient cestus. Base stats are Accuracy +1, Damage +2B, Defense +1, Speed 4, Tags -.
One Dot Power: As a reflexive action can toggle between doing Lethal and Bashing damage.
One Dot Power: Speed -1
One Dot Power: Can strike at a distant target out to Legend x5 yards away. SFX wise, this appears to be rocket propelled, metallic fists which strike the target and quickly vanish (like a combination of rusting/evaporating) after they hit.
Two Dot Power: Can change shape into a variety of different hand/wrist coverings. Some typical shapes are wrist sweat bands for when doing athletic activities, work gloves for helping his mother in the garden or manual labor, leather gloves for cold weather, etc.
Relic 1: Ring (Moon) "Celestial Circle" - this appears to be a simple silver ring with a detailed, miniature globe of the moon instead of some gem. The miniature globe is a true replica of the moon, and while it doesn't show the phases of the moon, it does very slowly revolve around its axis once every 28 days.
Various details:
Languages: English, Greek, Italian, Latin, Portuguese, and Hebrew
Movement (Walking) – 5 yards
Movement (Dashing) – 13 yards
Movement (Climbing) – 3 yards
Movement (Swimming) – 3 yards
Jump (Vertical) – 11 yards
Jump (Horizontal) – 22 yards
No Food – 2 weeks
No Sleep – 2 weeks
No Water – 1 week
Strenuous Activity – 6 consecutive days
Fatiguing Activity – 3 hours (2 hours when wearing his relic armor)
Holding Breath – 720 seconds (12 minutes)
Lift – 2000 lbs
Normal Throw - x4 range
Calling: Warrior/Inventor; Pantheon: Dodekatheon; God: Hephaestus; Nature: Gallant
Virtues: Expression 1, Intellect 3, Valor 4, Vengeance 1
Willpower: 7
Legend: 3, Legend points: 9
Join Battle: 5+1 (but will often spend 1 Legend point to use Opening Gambit to go first)
Dodge DV: 7
Soak: 12A/14L/17B armored, or 2A/4L/5B unarmored
Health Levels:
0 | 0 | 0 | 0 | 0 | -4 | Inc
Weapons:
Clinch: Accuracy 12+2 or 10+2, Damage 6+2, Parry DV 0, Speed 6, Tags P
Cestus: Accuracy 11+2, Damage 8+2, Parry DV 7, Speed 3, Tags N/A
Shotgun: Accuracy 6+2, Damage 10+2, Range 20, Clip 8, Speed 5, Tags P
Note that asterisks (*) are always used to indicate a trait that is favored/associated with the scion's divine parent.
Strength* 5/2 - Crushing Grip, Divine Wrath
Dexterity 3/2 - And the Crowd Goes Wild, Cat's Grace
Stamina* 3/2 - Self-Healing, Damage Conversion
Charisma 3/1 - Boys Will Be Boys
Manipulation 1/0 -
Appearance 4/2 - Serpent's Gaze, Compelling Presence
Perception 3/2 - Scent the Divine (free), Broad-Spectrum Reception, Rarefied Electromagnetic Perception
Intelligence* 5/2 - Fast Learner, Star Pupil, Summa Cum Laude, Perfect Memory, Renaissance Man
Wits 1/1 - Opening Gambit
Earth* - Safely Interred
Fire* - Fire Immunity
Industry* - Literati
Moon -
War -
Arete* - Arete 2 (Brawl), Arete 1 (Medicine)
Note that for the abilities below, a one (1) in front indicates an ability learned at half cost if the Fast Learner Knack is known, while a two (2) is the same thing except it is for the Star Pupil Knack
1 Academics 3
Animal Ken 0
* Art - Sculpting 1
2 Athletics 4
Awareness 4
2 Brawl 5 Arete (2)
Command 1
*2 Control -
*2 Craft - Chemistry 2
*2 Craft - Electronics 2
*2 Craft - Mechanisms 2
*2 Craft - Smithing 2
Empathy 0
Fortitude 3
Integrity 3
*2 Investigation 1
2 Larceny 0
2 Marksmanship 3
1 Medicine 3 Arete (1)
*2 Melee 3
1 Occult 1
1 Politics 0
Presence 3
*1 Science - Mechanical Engineering 3
*1 Science - Physics 3
Stealth 3
2 Survival 0
2 Thrown 1
Birthrights
Relic 5: Ring (Earth, Fire, Industry, 2 dot power) "Ring of the Forge" - This ring's band is a braid of various sorts of metals (all the different non poisonous metals ever used in smithing) with a face that is engraved with a large, muscular man (Hephaestus) working at a forge. The ring's face is is an unidentifiable metal alloy (actually an alloy of the same metals as in the braided band).
Two Dot Power: Adds Legend to Craft rolls.
Relic 1: Medallion (War) "Plemo" - This steel medallion is circular with a border like a laurel wreath. There is a five pointed star filling the interior, plus 13 small stars scattered throughout. The rest of the engravings are reminiscent of a collage of weapons and armors from all time periods.
Relic 4: Dragon Skin Suit (one 2 dot power, two 1 dot powers) "Panopla" - Despite being an ultra modern ceramic armor, this suit is crafted in a style that reminds one of ancient Greek or Roman armor. Its color is a dark, muddy red. Normal stats for the armor are Soak +10L/12B, Mobility -1, Fatigue 1, Tags B.
Two Dot Power: Can transform its shape to any sort of "normal" clothing; typically a jacket, wind breaker, or T-shirt.
One Dot Power: Special armor (ceramic armor, very new and expensive), specially made by Hephaestus for Alex
One Dot Power: Mobility +1
Relic 5: Cestus (one 2 dot power, three 1 dot powers) "Hammer Hands" - uses brass knuckles stats, but otherwise appears to be a modern version of the ancient cestus. Base stats are Accuracy +1, Damage +2B, Defense +1, Speed 4, Tags -.
One Dot Power: As a reflexive action can toggle between doing Lethal and Bashing damage.
One Dot Power: Speed -1
One Dot Power: Can strike at a distant target out to Legend x5 yards away. SFX wise, this appears to be rocket propelled, metallic fists which strike the target and quickly vanish (like a combination of rusting/evaporating) after they hit.
Two Dot Power: Can change shape into a variety of different hand/wrist coverings. Some typical shapes are wrist sweat bands for when doing athletic activities, work gloves for helping his mother in the garden or manual labor, leather gloves for cold weather, etc.
Relic 1: Ring (Moon) "Celestial Circle" - this appears to be a simple silver ring with a detailed, miniature globe of the moon instead of some gem. The miniature globe is a true replica of the moon, and while it doesn't show the phases of the moon, it does very slowly revolve around its axis once every 28 days.
Various details:
Languages: English, Greek, Italian, Latin, Portuguese, and Hebrew
Movement (Walking) – 5 yards
Movement (Dashing) – 13 yards
Movement (Climbing) – 3 yards
Movement (Swimming) – 3 yards
Jump (Vertical) – 11 yards
Jump (Horizontal) – 22 yards
No Food – 2 weeks
No Sleep – 2 weeks
No Water – 1 week
Strenuous Activity – 6 consecutive days
Fatiguing Activity – 3 hours (2 hours when wearing his relic armor)
Holding Breath – 720 seconds (12 minutes)
Lift – 2000 lbs
Normal Throw - x4 range