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Post by Gabriella Velas on Feb 10, 2011 21:00:01 GMT -5
Can you post up what it covers again?
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Post by Alex Efasteyo on Feb 11, 2011 13:17:05 GMT -5
Of course those are just the ones he can teach all the way to five dots. Teaching Prodigy allows Dr. Lord to help in all the Abilities he has, so it would be nice to have a more complete listing, but hopefully this helps.
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Post by Gabriella Velas on Feb 11, 2011 13:36:40 GMT -5
Is his Science applied to ALL or just what he teaches? Gabby is in a Chem class so I would think logically Dr. Lord's doesn't effect that.
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Post by Alex Efasteyo on Feb 11, 2011 14:28:26 GMT -5
Is his Science applied to ALL or just what he teaches? Gabby is in a Chem class so I would think logically Dr. Lord's doesn't effect that. I believe Dr. Lord has Science Biology at 5 dots. Anyway, I do agree with you that is doesn't seem very logical to think that Dr. Lord's 5 dots in Science Biology would help Gabby learn Science Chemistry. But there is some overlap, e.g. biomolecular chemistry.
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Post by griffinguy24 on Feb 12, 2011 16:26:28 GMT -5
Well, I might as well give you Dr. Lord's complete abilities list...
Academics 5 Animal Ken 5 Art (Drawing) 3 Athletics 3 Awareness 5 Brawl 5 Command 2 Control (Cars) 1, (Boats) 1, (Light Aircraft) 1 Craft (Wood) 3, (Stone) 3, (Leather) 3 Empathy 2 Fortitude 5 Integrity 5 Investigation 3 Larceny 1 Marksmanship 3 Medicine 5 Melee 5 Occult 4 Politics 2 Presence 5 Science (Biology) 5, (Geology) 3 Stealth 5 Survival 5 Thrown 2
Note that he has the fanmade Knack Renaissance Man, which makes him proficient in all specialties of the Art/Control/Craft/Science specialties, meaning that his specialties don't matter, he can teach you ANY specialty. My rule for specialties + Renaissance Man is that if you have dots in more than one specialty you add them together for any dicepools requiring them. So, when Dr. Lord rolls for Science (Biology), his Science dots are 8, rather than 5 (same for you guys).
Note that this is also my houserule involving multiple Animal Boons and Protean Understanding.
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Post by Gabriella Velas on Feb 12, 2011 17:05:12 GMT -5
OK cool so Chemistry is cheaper to learn for her then?
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Post by davejonesdan on Feb 12, 2011 17:33:02 GMT -5
OK cool so Chemistry is cheaper to learn for her then? as brawl, fotrtude and craft brewing and cooking for me!
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Post by Alex Efasteyo on Feb 12, 2011 21:42:22 GMT -5
...<snip>... Control (Cars) 1, (Boats) 1, (Light Aircraft) 1 Craft (Wood) 3, (Stone) 3, (Leather) 3 ...<snip>... Note that he has the fanmade Knack Renaissance Man, which makes him proficient in all specialties of the Art/Control/Craft/Science specialties, meaning that his specialties don't matter, he can teach you ANY specialty. My rule for specialties + Renaissance Man is that if you have dots in more than one specialty you add them together for any dicepools requiring them. So, when Dr. Lord rolls for Science (Biology), his Science dots are 8, rather than 5 (same for you guys). Note that this is also my houserule involving multiple Animal Boons and Protean Understanding. A point of clarification. Am I correct in assuming that Dr. Lord can teach up to Control 1 and Craft 3, as opposed to adding to get Control 3 and Craft 5?
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Post by griffinguy24 on Feb 12, 2011 22:01:06 GMT -5
You are indeed correct
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